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Digital Tutors Rigging Wings in Maya 英文版 DVD

由Digital Tutors 公司最新推出的Digital Tutors Rigging Wings in Maya 2011 教程,Maya 2011 昆蟲翅膀骨骼綁定教程

教程所使用的軟件:Maya 2011 and up



在這個教程中,我們將學習如何在Maya中綁定昆蟲翅膀。教程逐步建立機翼,步驟,確保我們的系統建設將滿足的動畫師的需求。我們還將建立一些MEL腳本提高工作效率。



In this collection of lessons we will learn how to rig a wing in Maya. In this course, we will learn how to rig a wing in Maya. We will first cover some things to consider when constructing the control rig. From there, we will set up the wing, step by step, making sure the system we build will be sufficient to the needs of an animator. We will also build a few MEL scripts to work efficiently.








32 videos in this course 教程內容如下:
1. Introduction and project overview
2. Understanding the wing
3. Building the primary bones of the wing
4. Adding extra joints for the wing fold
5. Creating the feather bones
6. Binding the wing
7. Setting up the primary animation controls of the wing
8. Auxiliary wing controls
9. Finishing the auxiliary controls
10. First level of fanning controls for the feathers
11. Creating a system for extra feather controls
12. Building twist controls for the feathers
13. Connecting the twist parameters to the control objects
14. Applying the Blend Shapes
15. Second level of fanning controls for the feathers
16. Creating controls to fan the feathers collectively
17. Finishing the feather spread rig
18. Starting on the bend rig for the feathers
19. Painting weights on the feathers
20. Bend controls for the feathers
21. Refining the weights of the curves tied to the clusters
22. Connecting the clusters to the mid feather controls
23. Bend controls for the end of the feathers
24. Animation controls for the end clusters
25. Finishing the end controls of the feathers
26. Automating the wing fold
27. Layering the wing as it folds in
28. Correcting the feathers during the wing fold
29. Completing the wing fold system
30. Cleaning up the scene
31. Fixing interpenetration as the wing deforms
32. Setting up Character Sets
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